Save the Sun
The sun has run out of fuel and is on the brink of mass destruction! Only you can extend the sun’s lifetime by sacrificing the near by planets to the fiery body. However, not everyone everyone is okay with losing their planet…
Credit to: Mark(Art), Beck, Edward(Dev), and Dzidzor(Musician).
PS: My record is 112 months, try to beat it :)
Status | Released |
Platforms | HTML5, Windows |
Author | beckhaywood |
Genre | Simulation, Survival |
Made with | Unity |
Tags | Ludum Dare 49, Space Sim |
Links | Ludum Dare |
Install instructions
IMPORTANT MAC INSTRUCTIONS:
If you are getting permissions issues opening the application follow these steps.
1. Execute this in terminal: sudo spctl --master-disable
^ That allows any .app to be opened without it coming from appstore.
2. sudo chmod -R 755 /Users/beckhaywood/Downloads/SavetheSun.app
(Use your respective path to your game)
Comments
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Good job on this! Movement was smooth and I thought the harpoon feature was well executed. Overall, visuals and UI looked really clean and the variety of planets is great to see. This could be a fun little mobile game if you put more time into it.
I would say that your galaxy is too big for the amount of time you are given with the sun. There were quite a few runs where I was spawned with planets far away from the sun so I was basically done from the start. I would also make the planet/sun collision more meaningful. They kind of just melt into it and that's something that I would expect to have a lot of gusto behind since it's a pretty cataclysmic event.
I also noticed that it isn't formatted well for browser if you don't do full screen. I would take another look at your UI elements settings' within the Canvas to make sure they properly scale and reposition based on the screen resolution.